Thursday, October 3, 2013
Tiger Woods PGA Tour 11 - Playstation 3
Tiger Woods PGA Tour 11 - Playstation 3 |
Tiger Woods PGA Tour 11 - Playstation 3 Posted: I don't want to echo too much what other reviewers have said, but I think it is important that people know how frustrating an experience tiger woods 11 can be with the move. I purchased this game the day the move came out specifically to use with the move. I spent the next week going back and forth with EA sports trying to figure out how to get it to work, which I am just not willing to deal with in a video game. Like most people - i am very busy and video games are supposed to be an escape, not another source of stress. Once I finally did get it working, there were some nuances that you just have to deal with - like the fact that the start button only works on the dual shock, as do some other functions, so there is the potential for much switching back and forth between the two. Also, the motion controller tends to loose calibration, especially for some reason if you quit one match and start another. Since there is really no way to calibrate the controller in the game, you have to exit the game all together to get to the XMB and calibrate the remote. This happens way too frequently. When i only have 45 minutes to play a game, the last thing I want to do is have to spend 15 of them exiting the game, calibrating, and starting over. There are many functions that, even when working properly, are difficult to figure out and simply not intuitive. Putting is difficult, because you are looking up at the power bar on the screen instead of down at your hands and the result is very awkward. Using the focus mode is difficult, because using left and right motions with the move controller to move the focus around just doesn't work very well, (especially once you start to loose calibration). And the practice mode does not seem to work with the move at all, so the intro at the beginning when you learn the basics of the game is useless if you plan to use the move. I gave the game two stars instead of one because when you DO get everything working and actually get to make a swing and hit the ball, its pretty cool. There were stretches of 15 minutes or so where i really enjoyed the game. But there was just WAY too much time where the experience was more frustrating than fun. Bottom line -i don't know whether its the hardware, the software, or both, but the combination of the two is not a very satisfying experience. I tend to think it is not the hardware because it seems to function fine in sports champions. I'm hoping John Daly's prostroke is a big improvement, but I know now to wait for the reviews instead of rushing to buy something right away. What a waste of $60, and several hours of my life. BTW, don't read anything into this if you plan on using a dual-shock, i never even tried that mode just out of principle but it might have been pretty fun. EDIT: I felt it was worth posting a follow up. Being as I could only get about $20 for the game trading it in, I've stuck with it a little longer. I moved my move camera to the top of the TV instead of below it and that seems to have solved my problems of loosing calibration, at least for the most part. I've now played 2 complete 18 hole matches with the move, and it is to the point now where it is enjoyable. Navigation through the game is still way too difficult, if not impossible, with the move, but the swinging itself is fun - as long as your idea of fun in a video game is being just as bad at golf as you are in real life. forget about having a large degree of control over the spin, etc., like you do with the dual shock. I highly recommend drinking coors lite, smoking cigars, and cursing when you play this - it helps. |
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